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Senior Programmer (AI, Engine, Rendering, UI) / Programmeur sénior (IA, Moteur, Rendu, Interface utilisateur)

Senior Programmer (AI, Engine, Rendering, UI) / Programmeur sénior (IA, Moteur, Rendu, Interface utilisateur)

As a Senior Programmer, you are responsible for designing, implementing, and maintaining core systems within Unreal Engine that support gameplay, visuals, AI behaviour, and user experience. You work on performance‑critical systems and collaborate closely with multidisciplinary teams to ensure features are scalable, maintainable, and production‑ready. You take ownership of complex systems within your specialization while contributing to the overall technical direction of the project.

Senior Programmer - Mobile (Engine, Rendering, Tools, UI) / Programmeur sénior – Mobile (Moteur, Rendu, Outils, Interface utilisateur)

Senior Programmer - Mobile (Engine, Rendering, Tools, UI) / Programmeur sénior – Mobile (Moteur, Rendu, Outils, Interface utilisateur)

As a Senior Programmer (Mobile), you are responsible for designing, implementing, and maintaining systems within Unreal Engine that deliver performant, scalable, and high‑quality experiences on mobile platforms. You focus on working within strict CPU, GPU, memory, and power constraints, while enabling efficient development workflows and high iteration speed. You take ownership of complex systems within your specialization and contribute to the overall technical direction of mobile development.

Associate Art Director (Characters, Concepts, Lighting & VFX, World) / Directeur·rice Artistique Associé·e (Personnages | Monde | Concepts | Éclairage et VFX)

Associate Art Director (Characters, Concepts, Lighting & VFX, World) / Directeur·rice Artistique Associé·e (Personnages | Monde | Concepts | Éclairage et VFX)

NBCUniversal is seeking an experienced Associate Art Director to help define and drive the visual direction for an ambitious interactive entertainment project. This posting targets senior art leaders from the video game industry, across multiple overlapping specialty areas: Characters, World, Concepts, Lighting & VFX. In this role, you will partner with Art Direction, discipline leads, and cross-functional teams to establish visual standards, guide quality, align pipelines, and support scalable content creation across a large production environment.

Principal Animator (Gameplay, Conversations & Scripted Events) / Animateur principal ou Animatrice principale – Gameplay et Conversations / Scripted Events

Principal Animator (Gameplay, Conversations & Scripted Events) / Animateur principal ou Animatrice principale – Gameplay et Conversations / Scripted Events

As a Principal Animator, you will bring characters to life across either gameplay systems or narrative-driven experiences. This role spans two different areas of focus: Gameplay Animation Systems (locomotion, interaction, traversal, core gameplay) and Conversations & Scripted Events (facial animation, character acting, and performance-driven animation). Candidates are not expected to have deep expertise in both areas. We are hiring specialists in either focus and we’re looking for strong Principal-level talent in one of these domains.

Lead Animator - Gameplay / Chef.fe d'équipe de l’animation – Gameplay

Lead Animator - Gameplay / Chef.fe d'équipe de l’animation – Gameplay

The Lead Animator supervises a team of animators in creating and implementing top-tier animation for real time gameplay systems. You will be responsible for managing the creation and delivery of exceptional NPC and player animations while providing clear direction, constructive feedback, and mentorship to your team. You will ensure that production goals are met and that the animation production runs smoothly and efficiently depending on the needs of production.

Concepteur(trice) Technique Senior | Senior Technical Designer

Concepteur(trice) Technique Senior | Senior Technical Designer

RESPONSIBILTÉS En tant que Concepteur(trice) Technique Senior, vous prendrez en charge des fonctionnalités de gameplay de leur conception jusqu’au niveau de finition final, en combinant de solides compétences en game design, du prototypage rapide et une certaine implémentation directement dans le moteur, tout en collaborant étroitement avec les programmeur(euse)s et les autres disciplines afin de livrer des expériences de jeu de haute qualité.

QA Lead - Mobile Platform / Responsable QA – Plateforme Mobile

QA Lead - Mobile Platform / Responsable QA – Plateforme Mobile

As a QA Lead in the mobile unit, you will be responsible for supporting iOS and Android platforms for our Untitled AAA project. You will be executing the quality assurance strategy, managing a QA team, and ensuring that testing efforts align with project goals. You’ll guide testers, collaborate with developers and production, and maintain high standards for stability, functionality, and player experience. Lead, mentor, and support QA testers, helping them grow their skills and effectiveness. Assign testing tasks, manage workloads, and ensure coverage across features and milestones.

Concepteur(trice) UX&UI Senior | Senior UI & UX Technical Designer

Concepteur(trice) UX&UI Senior | Senior UI & UX Technical Designer

RESPONSIBILTÉS En tant que Concepteur(trice) UX&UI Senior, vous concevrez des interfaces utilisateur élégantes et centrées sur le joueur. Ce rôle combine la réflexion UX et l’esthétique UI. Vous jouerez un rôle clé dans l’établissement des fondations des systèmes UI qui évolueront avec le projet et l’équipe. Concevoir des maquettes UX, des parcours utilisateur et des mises en page interactives à l’aide de Figma. Créer une direction visuelle UI avec des guides de style et des maquettes.

Engine/Gameplay Architect - UGC / Architecte moteur / gameplay – UGC

Engine/Gameplay Architect - UGC / Architecte moteur / gameplay – UGC

We’re looking for an Engine / Gameplay Architect to help shape the foundation of user-generated content (UGC) on a large-scale interactive entertainment experience built in Unreal Engine. This role sits at the intersection of engine systems, gameplay architecture, and emerging AI-assisted creation workflows. You’ll define how creators build, extend, and interact with the platform - through robust APIs, scalable systems, and intuitive scripting - while enabling AI-driven tooling that lowers the barrier to creation without limiting depth.

Manager, Human Resources | Gestionnaire, Ressources humaines

Manager, Human Resources | Gestionnaire, Ressources humaines

Role Summary This is an exciting opportunity for an experienced, hands on Human Resources Manager to lead and deliver HR support for an innovative new initiative at NBCUniversal, with primary accountability for the Canadian workforce and a strong focus on Quebec. Based in Montreal, this role will partner closely with leaders and employees across highly specialized technical and creative teams to build, scale, and mature HR practices in a fast paced, evolving environment.