Reference Id
1106

Senior RL Engineer - Ingénieur(e) principal(e) en apprentissage par renforcement

Senior RL Engineer - Ingénieur(e) principal(e) en apprentissage par renforcement

We are seeking a Reinforcement Learning Engineer with experience manipulating virtual environments to train autonomous agents. This role focuses on the design of robust simulation environments, reward structures, and policy architectures that can navigate complex, multi-sensor landscapes. Key Responsibilities Cross-Functional Coordination: Work with partner ML and Annotation engineers and TPMs to spec out data, simulation, and training requirements.

ML Solutions Architect - Architecte de solutions ML

ML Solutions Architect - Architecte de solutions ML

We are seeking an ML Solutions Architect who brings broad software engineering expertise along with strong machine learning-adjacent experience. In this role, you will lead the high-level design of systems that integrate ML models into our broader product suite. You will act as a technical consultant, evaluating customer requirements and determining whether they can be addressed with off-the-shelf solutions or should be escalated as specialized research initiatives for our Deep Learning and Reinforcement Learning teams.

Senior Programmer (AI, Engine, Rendering, UI) / Programmeur sénior (IA, Moteur, Rendu, Interface utilisateur)

Senior Programmer (AI, Engine, Rendering, UI) / Programmeur sénior (IA, Moteur, Rendu, Interface utilisateur)

As a Senior Programmer, you are responsible for designing, implementing, and maintaining core systems within Unreal Engine that support gameplay, visuals, AI behaviour, and user experience. You work on performance‑critical systems and collaborate closely with multidisciplinary teams to ensure features are scalable, maintainable, and production‑ready. You take ownership of complex systems within your specialization while contributing to the overall technical direction of the project.

Senior Programmer - Mobile (Engine, Rendering, Tools, UI) / Programmeur sénior – Mobile (Moteur, Rendu, Outils, Interface utilisateur)

Senior Programmer - Mobile (Engine, Rendering, Tools, UI) / Programmeur sénior – Mobile (Moteur, Rendu, Outils, Interface utilisateur)

As a Senior Programmer (Mobile), you are responsible for designing, implementing, and maintaining systems within Unreal Engine that deliver performant, scalable, and high‑quality experiences on mobile platforms. You focus on working within strict CPU, GPU, memory, and power constraints, while enabling efficient development workflows and high iteration speed. You take ownership of complex systems within your specialization and contribute to the overall technical direction of mobile development.

Principal Animator (Gameplay, Conversations & Scripted Events) / Animateur principal ou Animatrice principale – Gameplay et Conversations / Scripted Events

Principal Animator (Gameplay, Conversations & Scripted Events) / Animateur principal ou Animatrice principale – Gameplay et Conversations / Scripted Events

As a Principal Animator, you will bring characters to life across either gameplay systems or narrative-driven experiences. This role spans two different areas of focus: Gameplay Animation Systems (locomotion, interaction, traversal, core gameplay) and Conversations & Scripted Events (facial animation, character acting, and performance-driven animation). Candidates are not expected to have deep expertise in both areas. We are hiring specialists in either focus and we’re looking for strong Principal-level talent in one of these domains.

Concepteur(trice) Technique Senior | Senior Technical Designer

Concepteur(trice) Technique Senior | Senior Technical Designer

RESPONSIBILTÉS En tant que Concepteur(trice) Technique Senior, vous prendrez en charge des fonctionnalités de gameplay de leur conception jusqu’au niveau de finition final, en combinant de solides compétences en game design, du prototypage rapide et une certaine implémentation directement dans le moteur, tout en collaborant étroitement avec les programmeur(euse)s et les autres disciplines afin de livrer des expériences de jeu de haute qualité.

Concepteur(trice) UX&UI Senior | Senior UI & UX Technical Designer

Concepteur(trice) UX&UI Senior | Senior UI & UX Technical Designer

RESPONSIBILTÉS En tant que Concepteur(trice) UX&UI Senior, vous concevrez des interfaces utilisateur élégantes et centrées sur le joueur. Ce rôle combine la réflexion UX et l’esthétique UI. Vous jouerez un rôle clé dans l’établissement des fondations des systèmes UI qui évolueront avec le projet et l’équipe. Concevoir des maquettes UX, des parcours utilisateur et des mises en page interactives à l’aide de Figma. Créer une direction visuelle UI avec des guides de style et des maquettes.

Engine/Gameplay Architect - UGC / Architecte moteur / gameplay – UGC

Engine/Gameplay Architect - UGC / Architecte moteur / gameplay – UGC

We’re looking for an Engine / Gameplay Architect to help shape the foundation of user-generated content (UGC) on a large-scale interactive entertainment experience built in Unreal Engine. This role sits at the intersection of engine systems, gameplay architecture, and emerging AI-assisted creation workflows. You’ll define how creators build, extend, and interact with the platform - through robust APIs, scalable systems, and intuitive scripting - while enabling AI-driven tooling that lowers the barrier to creation without limiting depth.