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DreamWorks Feature - Lighter

DreamWorks Feature - Lighter

Responsibilities: “What would you say you do here?” Works closely with CG Supervisor and Lead Lighter to achieve the visual target for assigned shots and address all lighting notes. Optimizes shots for rendering. Works well with others and fosters a good working atmosphere. Troubleshoots creative and technical issues as they arise. Responsible for taking shots to completion. As needed, organizes and documents any lighting tools, scripts, or processes. Collaborates with other departments for timely integration of elements into assigned shots.

Senior DevOps Engineer

Senior DevOps Engineer

At NBCUniversal, customer experience is at the forefront of everything we do. To help us build functional systems that improve the customer experience, we’re looking for a Senior DevOps engineer who can be responsible for building from scratch and deploying CI/CD infrastructure, as well as AWS-based cloud processing. The ideal candidate will have a solid background in software engineering and be familiar with C++, Python, and Bash scripting and will work with developers and engineers to ensure that software development follows established processes and works as intended.

Senior DevOps Engineer

Senior DevOps Engineer

At NBCUniversal, customer experience is at the forefront of everything we do. To help us build functional systems that improve the customer experience, we’re looking for a Senior DevOps engineer who can be responsible for building from scratch and deploying CI/CD infrastructure, as well as AWS-based cloud processing. The ideal candidate will have a solid background in software engineering and be familiar with C++, Python, and Bash scripting and will work with developers and engineers to ensure that software development follows established processes and works as intended.

Sr Business Systems Analyst

Sr Business Systems Analyst

The Senior Business Systems Analyst will be a member of NBCUniversal’s Video Platform Software Engineering organization, concentrating on Ad Sales technology. The Senior Business Analyst is responsible for ensuring our Ad Sales business can perform their day-to-day activities utilizing our integrated systems. This role provides front-end user support, back-end monitoring and troubleshooting for a variety of systems which assist with functions such as sales, planning, pricing, campaign management, traffic/operations, creative, promotions, ad serving, delivery and billing.

DreamWorks Feature - Costume Designer, Animated Characters

DreamWorks Feature - Costume Designer, Animated Characters

Responsibilities: “What would you say you do here?” ● Demonstrates strong conceptual ideas and visual creativity to form original costume designs. ● Explores and generates diverse ideas for film’s costumes through research, rough sketches, shape exploration. ● Builds pages of deeper development for a given character, including detailed call-out sheets, poses, and attitudes that reflect the inner workings of the character. ● May provide color styling for characters. ● Works closely with the Production Designer and/or Art Director and Character Designer.

Manager, Post Workflow

Manager, Post Workflow

ABOUT THE ROLE: The Manager of Post Workflow will have a thorough technical and operational understanding of our automation platform to help translate end user requests into optimized workflows and drive feature requests. Our client base includes broadcast, film and other engineering groups that use our platform. This role will also be responsible for managing and mentoring a team of workflow engineers, helping prioritize work, guide technical direction, support team development, and ensure the group is aligned with business priorities and platform strategy.

DreamWorks Technology - Principal Engineer, AI

DreamWorks Technology - Principal Engineer, AI

“What would you say you do here?” Collaborate and advise on next-generation AI-assisted agentic workflows strategy alongside product owners, developers and creatives. Design and own the architecture for AI-powered frameworks and automation across the entire Studio pipeline and platforms. Define the end-to-end architecture for ingestion, processing, and routing of operational telemetry (metrics, logs, traces). Integrate solutions with popular industry DCC tools. Prototype solutions for high-friction tasks: asset tagging, scene prep, render queue management, shot setup, and versioning.

Staff Red Team Operator

Staff Red Team Operator

We are seeking an advanced and motivated Staff Red Teamer to join our Adversary Simulation Team. The successful candidate will simulate advanced cyber attacks to test the security posture of our organization. This role requires a deep understanding of offensive security tactics, techniques, and procedures (TTPs) and the ability to think like an adversary to identify weaknesses and vulnerabilities in our defenses.

Staff Game Specialist (Houdini)

Staff Game Specialist (Houdini)

In this role, you’ll create software that automatically generates 3D environments or objects. Instead of random designs, your software will use real-world data, such as maps or object details, to make these environments look more realistic. The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as standalone 3D models. You’ll work closely with the Pipeline and AI/ML teams to plan and improve the way this 3D data flows through our production process, helping it fit well with game environments.

Senior Game Specialist (Houdini)

Senior Game Specialist (Houdini)

In this role, you’ll create software that automatically generates 3D environments or objects. Instead of random designs, your software will use real-world data, such as maps or object details, to make these environments look more realistic. The output from your work will be compatible with popular 3D platforms like Unreal and Unity, or as standalone 3D models. You’ll work closely with the Pipeline and AI/ML teams to plan and improve the way this 3D data flows through our production process, helping it fit well with game environments.