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Lead Material Artist (Character/Wardrobe, World/Props) / (Personnage/Garde-robe, Monde/Accessoires)

Lead Material Artist (Character/Wardrobe, World/Props) / (Personnage/Garde-robe, Monde/Accessoires)

NBCUniversal is seeking a Lead Material Artist to define and drive material systems for an ambitious interactive project set in a contemporary, real-life urban environment. This role owns the quality, consistency, and scalability of materials across either character-focused surfaces (skin, fabric, wardrobe) or world-focused surfaces (environments, props, tiling systems)—candidates are only expected to specialize in one area.

Lead Character Artist (Body/Crowd, Face, Hair & Wardrobe) / Chef.fe d’équipe Artiste Personnage (Tête, Corps & Foule, Cheveux & Vêtements)

Lead Character Artist (Body/Crowd, Face, Hair & Wardrobe) / Chef.fe d’équipe Artiste Personnage (Tête, Corps & Foule, Cheveux & Vêtements)

NBCUniversal is building a large-scale, immersive interactive experience set within a modern world framework —and we’re looking for a Lead Character Artist to own and drive character quality at scale. This is a single posting covering three Lead Character Artist specializations: Lead Character Artist – Face, Lead Character Artist – Body & Crowd, Lead Character Artist – Hair & Wardrobe Candidates may be strongest in one area, with working knowledge across others.

Lead Artist (Procedural) / Chef.fe d’équipe Artiste (Procédural)

Lead Artist (Procedural) / Chef.fe d’équipe Artiste (Procédural)

NBCUniversal is seeking a Lead Artist (Procedural) to spearhead the creation of procedurally generated content, including vegetation, organic assets, and architectural facade kits, for an ambitious interactive project set in a contemporary real-life urban environment. This role is responsible for overseeing the creation of content assets used by procedural tools, enabling the creation of large-scale environments with consistency and visual fidelity.

Lead Lighting Artist / Chef.fe d’équipe Éclairage

Lead Lighting Artist / Chef.fe d’équipe Éclairage

NBCUniversal is seeking a Lead Lighting Artist to own and drive the execution of lighting direction for an ambitious interactive project set in a contemporary real-life urban environment. This role is responsible for delivering high-quality lighting that supports mood, realism, readability, and storytelling across a wide range of environments and gameplay contexts. Reporting to the Associate Art Director – Lighting & VFX, the Lead Lighting Artist will work closely with Technical Art and cross-disciplinary teams to ensure lighting is consistently implemented across production.

Lead Product Manager, Mobile I Gestionnaire principal(e) de produit, Mobile

Lead Product Manager, Mobile I Gestionnaire principal(e) de produit, Mobile

Define and drive the mobile product vision, strategy, and roadmap. Partner with Design, Technology, Production, and Business leaders to align priorities and product direction. Ensure mobile is treated as a first-class experience throughout development and represented in planning, development, and delivery decisions. Translate product goals into clear requirements, priorities, milestones, and success metrics. Drive product decisions through user research, analytics, testing, and iteration.

Senior Gameplay Systems Programmer - UGC / Programmeur sénior en systèmes de gameplay – CGU (contenu généré par les utilisateurs)

Senior Gameplay Systems Programmer - UGC / Programmeur sénior en systèmes de gameplay – CGU (contenu généré par les utilisateurs)

NBCUniversal is looking for a highly skilled Senior Gameplay Systems Programmer to help build the core gameplay experience of an ambitious new AAA platform developed in Unreal Engine 5. This role focuses on the implementation and evolution of scalable gameplay systems supporting systemic gameplay, multiplayer experiences, and user-generated content (UGC).

ML Solutions Architect - Architecte de solutions ML

ML Solutions Architect - Architecte de solutions ML

We are seeking an ML Solutions Architect who brings broad software engineering expertise along with strong machine learning-adjacent experience. In this role, you will lead the high-level design of systems that integrate ML models into our broader product suite. You will act as a technical consultant, evaluating customer requirements and determining whether they can be addressed with off-the-shelf solutions or should be escalated as specialized research initiatives for our Deep Learning and Reinforcement Learning teams.

Associate Producer- Content | Producer Associé(e)- Contenu

Associate Producer- Content | Producer Associé(e)- Contenu

We’re looking for an Associate Producer for an exciting interactive entertainment project to support the creation, tracking, and execution of game assets for a discipline (environment, characters, audio, animation). In this role, you will help teams stay organized by maintaining asset schedules, tracking progress, coordinating priorities, following up on dependencies, and supporting milestone delivery. You will work closely with craft directors, producers, pod leads, and multidisciplinary teams to support asset production from request through review, approval, integration, and delivery.

Senior Producer (Pillar) | Producteur(trice) principal(e) (Pilier)

Senior Producer (Pillar) | Producteur(trice) principal(e) (Pilier)

We’re looking for an experienced Senior Producer (Pillar) in AAA game development to support delivery across a large-scale project. You will partner closely with the Product Owner, and pod leads to translating priorities into clear plans, facilitating key Scrum rituals, removing blockers, managing dependencies, and supporting team health across the pillar. This role combines game production experience, agile facilitation, and day-to-day team leadership.

Senior Programmer (AI, Engine, Rendering, UI) / Programmeur sénior (IA, Moteur, Rendu, Interface utilisateur)

Senior Programmer (AI, Engine, Rendering, UI) / Programmeur sénior (IA, Moteur, Rendu, Interface utilisateur)

As a Senior Programmer, you are responsible for designing, implementing, and maintaining core systems within Unreal Engine that support gameplay, visuals, AI behaviour, and user experience. You work on performance‑critical systems and collaborate closely with multidisciplinary teams to ensure features are scalable, maintainable, and production‑ready. You take ownership of complex systems within your specialization while contributing to the overall technical direction of the project.