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Art/Creative

Manager, A & E Design

Manager, A & E Design

The Manager, A & E Design oversees and manages the Architectural and Engineering design and construction administration effort within a specific area of a project. Also provides input and advice on design, budget, schedule, code requirements, selection of project resources and strategy for project execution. Responsibilities: Attends weekly project meetings. Responsible for the coordination between the Architecture and Engineering vendors and the other vendors including the development of Building, Area Development, and road expansions requirements.

DreamWorks Feature - Crowds Artist

DreamWorks Feature - Crowds Artist

Responsibilities: “What would you say you do here?” Create an appealing performance for crowd characters from key framed cycles or motion capture data, using Crowd simulation software and motion editing tools. Help develop and test what features and tools are required to craft desired performances. Organize and present your work to relevant approvers and address notes accurately. Help identify and solve problems in simulations, cycles, and renders. Works well within a team and fosters a good working atmosphere.

DreamWorks Feature - Animation TA

DreamWorks Feature - Animation TA

Responsibilities: “What would you say you do here?” Complete first pass of quality control between Character departments by: confirming joint placements and basic deformation. creating body and facial calisthenics animations (Rigging, CFX, Animation). creating poses and simple animation (i.e. walk cycles) to test rigs. creating shots for the Head of Character Animation and Animators as needed.

DreamWorks Feature - Digimatte Artist

DreamWorks Feature - Digimatte Artist

Responsibilities: “What would you say you do here?” Follow Production Designer’s direction to produce complex digimatte elements at a high standard, with a thorough understanding of perspective, lighting, and color Work with rendered cg elements, still photography, and digital paint to build believable environments that are to be seamlessly integrated into the film As necessary, create 3d assets from scratch and seamlessly meld them with photography and painting into a cohesive whole Work hand in hand with Lighting, Modeling, FX, and Look Dev to find the most efficient techniques to finaliz

Technical Show Manager

Technical Show Manager

The Technical Show Manager is responsible for overseeing, monitoring, and expediting the design and development of show equipment, and/or show action equipment, components and systems under contract with vendor(s) Responsibilities Responsible for scope development, bid & award, monitoring, and progress of design fabrication and installation and testing, by vendor for each show element.

DreamWorks Feature - Crowds Artist

DreamWorks Feature - Crowds Artist

Responsibilities: “What would you say you do here?” Create an appealing performance for crowd characters from key framed cycles or motion capture data, using Crowd simulation software and motion editing tools. Help develop and test what features and tools are required to craft desired performances. Organize and present your work to relevant approvers and address notes accurately. Help identify and solve problems in simulations, cycles, and renders. Works well within a team and fosters a good working atmosphere.

Sr Manager Ride Engineering

Sr Manager Ride Engineering

The Sr. Manager Ride Engineering is responsible for overseeing, monitoring, and expediting the design, development and delivery of ride components and systems under contract with vendor(s). Responsibilities Responsible for scope development, bid & award, monitoring, and progress of design fabrication and installation and testing, by vendor for ride systems and related equipment.

Vice President, Development & Delivery

Vice President, Development & Delivery

The Vice President of Development & Delivery is responsible for providing strategic oversight and business direction of destination and design development, including major attractions, food & retail, and live entertainment venues, such as CityWalk; parking structures; and destination-wide landscapes. Leads all planning, budgeting, scheduling, estimating, design, construction, fabrication, and project completion within the assigned budget, quality, schedule, creative and guest experience targets.

Sr. Manager, Project Director (Attraction Development)

Sr. Manager, Project Director (Attraction Development)

The Sr. Manager, Project Director is responsible for directing and managing all aspects of the development of the facility construction, show production and integration for attraction development (the “Project”), including all planning, budgeting, scheduling, estimating, design, construction, fabrication, delivery, and commissioning required to open the Project within the assigned budget, quality, schedule, creative and guest experience targets.

Project Estimator

Project Estimator

The Project Estimator generates project budget estimates, updates estimates during the design phases, negotiates all changes to the work during the construction/installation phase, and compiles post-mortem cost summaries of the project. This work is performed with oversight from project controls / estimating leadership Develops estimates, negotiates, and settles costs for all changes to the work (including specialty ride & show scopes) throughout the project.